I only get TWO BUTTONS?! Well that's all I'm going to need. Check out my friend and I take on the strongest bosses in this game was Parsec Gaming to play together across the internet.
- Player 1: J and K
- Player 2: X and C
1 - 2 Players
You can play with gamepads too (A and B on an Xbox 360 gamepad)
(Tip: In battle, wait for the yellow bar to fill first and then press the first button to charge an attack! If you press it before the bar is filled, it'll fill super slow.)
(Special thanks to abclive for going on a sound effect hunt while we were finishing the game!)
Menus/Theme : Pixel-boy Menus/Sparkles: CC-BY firstname.lastname@example.org - https://email@example.com/sounds/170523/ Menus/Game Start: CC-NC-BY killkhan - http://freesound.org/people/killkhan/sounds/150222 (lowered height and added echo) Menus/Select Mode: renatalmar - http://freesound.org/people/renatalmar/sounds/264981/ Menus/Game Over: Pixel-boy Menus/Click: Kenney - http://kenney.nl/ Battle/Hit: CC0 thefsoundman - http://www.freesound.org/people/thefsoundman/sounds/118513 Battle/Block: Pixel-boy Battle/Pick Up Gold: Pixel-boy Battle/Cast Spell: Pixel-boy Battle/Cast Instant: Pixel-boy Shop/Buy Item: creek23 - https://freesound.org/people/creek23/sounds/75235/ Shop/Woosh: Pixel-boy
|Made with||Superpowers, FL Studio|
|Tags||2D, html5, Local multiplayer, Ludum Dare, Ludum Dare 34, Multiplayer, Pixel Art, Roguelike, superpowers-html5|
|Average session||About a half-hour|
|Inputs||Keyboard, Xbox controller|
|Player count||1 - 2|
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Fun game, great idea, would love to see a longer game
really wish there was save + heal…
Thanks for inspiring me!
That was one of the best games of the whole Ludum Dare 34 for me! Not just that the pixel art was amazing as usually, but also the minimalistic, well balanced gameplay concept! It was a bit luck based because there were always just maximally two paths to choose to progress, but never too luck based because one had to tactically prepare and buy things from the shops. Also, the whole fight system which just focuses on charging attacks and blocking was so clever! I absolutely adored this game, so I felt the urge to recommend it in one article on our blog and also to upload a quick gameplay video. I hope that some more players were driven to your entry with all of that. <3 A well deserved 6th place! :)
the timing is difficult but fun. i just really wish there was a save function. also a way to heal
"Failed to load asset menus/splash/scene: network error: 0"
Any way to fix this?
Great game. :) <3
I really like the game, but I wasn't a big fan of restarting when I died. If you can maybe make it online where you can face other people. I know this isn't an easy thing to do but its just a suggestion.
I really like the style of the game and the idea behind it. It's fun to play~ I get stuck after the first boss, never have enough health left to carry on-haha. Need to work on that timing and block more!
I need some help understanding how to play this game. It seems to take forever to charge an attack, you can't attack on anything less than a full charge and blocking - which you need to do frequently - seems to make you start charging all over again.
Wait for the yellow bar to fill first and then press J to charge and execute the attack! If you're pressing J all the time, that's when it's super slow. The game is quite challenging but I hope this helps!